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Showing posts with label Pictionary. Show all posts
Showing posts with label Pictionary. Show all posts

Monday, July 6, 2009

Pictionary

Ready? Set? Draw! This is a great word-guessing game with pictures you draw as the clues for your team partners. You don't need to be an artist to draw in this game, where the originality of the players creates a lot of fun. You will need at least three people to play the board game version.

Difficulty: Easy
Fun for all ages!

Things You'll Need:

Timer Or Stopwatches
Card Tables
Chairs
Prizes
Beverages
Party Snacks
Pencils
Paper
Pencils
Paper
Pencils
Chairs

Step 1 Divide the players into teams.

Step 2 Name a permanent "picturist" if you have only three players. He will draw all the clues for the other two players.

Step 3 Have each team select a picturist to do the drawing for
the first word if you have four or more players. This duty rotates to all players in turn. The remaining team members try to guess the word being drawn.

Step 4 Have each team place a playing piece in the start square on the board. Roll the die to see who gets the highest roll to go first.

Step 5 Let the beginning team's picturist select the first card. She has only 5 seconds to study the word she will sketch.

Step 6 Start the timer, and give the picturist 60 seconds to sketch clues for her teammates.

Step 7 Allow the picturist's teammates to try guessing the word for the full 60 seconds as long as the picturist draws no words, letters or numbers and uses no body gestures.

Step 8 Have a successful team that has identified the word within the time limit roll the die. The team moves ahead on the board by the number of spaces indicated on the die.

Step 9 Let the same team then select the next card and continue with a new picturist. Only when the time expires before a word is identified does play rotate to the left to another team.

Step 10 Continue play until a team wins by landing on the finish square and identifying the word selected.

Tips and Warnings

Each card lists different words in five categories. The correct word to be sketched is determined by the location on the board of the team's playing piece.If the playing piece is on a space marked "All Play" or if the word to be sketched is marked as an "All Play" word (with a triangle mark beside it on the card), then all teams sketch and guess at the same time to see who gets it first.The die is not rolled at the beginning of a turn. It is rolled at the end, only when a word is successfully guessed. A turn begins with the selection of a card.A playing piece must stay on the same square as long as its team does not identify the given word.The picturist duties rotate to a new player on your team every time the team must sketch.There are different versions of Pictionary, including Pictionary Junior for ages 7 to 11 and Pictionary on CD-ROM, which can be played solo or over the Internet. See Related Sites and Things You'll Need.In special "All Play" situations a picturist from each team gets to look at the word and sketch it for his teammates. All teams do this simultaneously, and the first team to identify it wins the word. Winning the "All Play" situations is very important since you are competing against everyone at the same time. And since the normal rotation of play may be changed, you might miss a turn if the team to your left wins the word.

Thursday, June 4, 2009

Plan Your Game Night

Why is family game night such a good idea? First of all, it’s a fun way for families to spend time together. Games allow you to compete, show off skills and learn sportsmanship. They encourage family communication. Family game night is like a mini-vacation where everyone can enjoy each other’s company -- and make memories that will last forever.

Here’s how to make your game night something you look forward to all week:

Clear the books. Make this an important date. This sends a good message about family priorities, and it gives everyone something to anticipate.

Keep it to the family. You may want to make other game evenings when you invite guests, but for this night, make sure it’s all about your immediate family. This fosters communication, comfort and helps everyone build a strong sense of family identity.

No interruptions. Let the machine get phone calls, turn off your cell and PDA, and make sure all homework is done beforehand.

Choose the right game. Make sure that everyone can enjoy playing the game, and let different family members choose the game. In fact, you might share the duties of being “in charge” of the night so that everyone gets a turn to create the event. (Of course mom and dad can assist the youngest players.)

Vary the games you play. It doesn’t really matter what you play, as long as everyone can feel like a participant. But balance games of skill with games of luck so that everyone gets a chance to do something they’re good at -- and improve the odds of having a winning night.

Use this as a teaching time. Family game night is a great time to reinforce things like manners, being a good sport, taking turns and other social skills that children will need as they grow up and go out in the world. This can all be done with good humor in the context of the game play and the family, and it gives kids a chance to practice these positive behaviors.

Different Options for Different Ages
Well, the sky’s the limit. Bear in mind that all good games have a few things in common: they’re easy to understand, they’re different every time they’re played, and they take an appropriate amount of time. For younger kids, games that you can play several times in an evening are ideal. Older kids may enjoy a game of Monopoly that can take the whole evening. In all cases, make sure that everyone feels involved and engaged in the process. If you’re trying out a new game, you might want to have an old favorite as a back-up in case the new one isn’t right for your family.

Game Types for Every Family

Now, the fun part: playing! With over 5,000 games on the market at any time, the choice can by dizzying, but here are some ideas:

Classics The advantage to these is that everyone knows them, or almost -- and they’ve stood the test of time. Check age gradings, but some suggestions are: Monopoly, Clue, Sorry, Othello, Battleship, Boggle, Parcheesi, Operation, Chutes and Ladders, Candyland, Trouble, Sorry, Pictionary, Trivial Pursuit. Many of these have special interest editions now.

Strategy Games These games are great for families that like a little more substance to their games. Often story-based, one of the best we’ve seen this year is Parthenon from Z-Man Games where players race to build their civilizations.

Multi-Faceted Games These are games that combine different kinds of skills. Great for diverse families where everyone gets a chance to shine. For older kids and adults, check out Cranium. Cranium Family Fun, Hoopla and Whonu? work for the whole family.


DVD Games Definitely one of the hottest trends in the whole game business Our favorite is Scene It? from Mattel in different versions that cover movies, TV, music, sports and Harry Potter. Pop in the DVD and you simply play along. Choose the version that’s right for the group you’re playing with.

Skill and Action Games For when you just want to have some silly fun. Try Captain Bones Gold from Spin Master, and Ker-Plunk from Mattel. These are great for kids with tons of energy, and the different outcomes keep families engaged.


Have a fun and relaxing time together!

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