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Friday, August 21, 2009

Go Fish!


Hasbro sent the games I requested, I am so excited to get started!

When we received the box my daughter, Phoebe immediately had to open a game and play. We sat down and I taught her how to play 'Go Fish'. This particular game was "The Littlest Pet Shop Go Fish Game". Since Phoebe is 4 years old it took a little bit of understanding, but, she picked it up pretty quick. This game is great for learning numbers and memory. Phoebe loved this game and wanted to play several times. When my husband got home we played again and my 2 year old even got into the game (he of course wanted to walk away or throw the cards shouting "mine" with the cards rather than actually play the game! :-)

Here are some instructions for how to play "Go Fish" with a regular deck of cards.

Number of players: Two to six

Object: To win the most sets of four cards (books) by asking other players for them.

The cards: A regular 52-card deck is used, but you might shorten the pack in order to have a quicker game by removing all cards of a few different ranks.

To play: When two people play, deal seven cards each; otherwise, deal five cards each. Leave the undealt cards face down as a draw pile. Starting with the player at dealer's left, each player asks another for cards of a specific rank. For example: "Kevin, do you have any 6s?" In order to ask, you must already have at least one 6. Kevin has to give you all the 6s he holds, but the other players do not.

Whenever your request for a card is filled, it remains your turn. Continue with your turn, asking any player for cards of a specific rank. When the player you ask can't oblige, you'll be told to "Go Fish." Pick up the top card of the draw pile. If it's the rank you called for, show the card at once, and your turn goes on. Otherwise, your turn ends.

Play proceeds to the left in this fashion. Whenever you have collected all four cards of one rank (a book), show the other players, then place the book next to you in a compact pile.

Scoring: When all the cards have been drawn and all the books collected, whoever has gathered the most books wins.

Tip: Pay attention to who seeks which cards, for you will inevitably draw a card someone was looking for earlier. You can capture those cards at your next turn if you can remember whom to ask!

Variations: Call for cards from all players at once -- the game moves faster when everyone must give up the wanted cards. This also makes it a better move to ask for a card when your book lacks just one, since whoever might have drawn the fourth one must give it to you. An interesting scoring variant is to assign each book a value equal to its rank. Aces would then count 11, picture cards 10, and all other cards would be worth their face value.

Look for more posts coming soon!!

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